So, that happened.
Squish is totally a procrastination game.
I spent most of the weekend working on Mic Drop in some form or another. I needed to take a break and make something I could finish in an hour or two.
Squish was it. It's a celebration of friendship, of that intense personal bond one can have with another without romance. A lot of my professional and collaborative relationships can be classified as this; I have so many people for whom my respect has grown into something more than simple admiration. Something perhaps more akin to chosen family.
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